WebGL / WebAssembly Target for Air
Hello everyone,
with the Flash plugin on the demise, it would be a great solution for Adobe to offer WebGL or WebAssembly as a new target for the Air compiler. There is already a GPU render mode, so I assume in theory this should be doable. We are currently evaluating alternatives to Flash and there must be a lot of companies in the same boat right now. I assume I speak for many companies saying we would be more than happy to pay a subscription fee for an HTML target (similar to what Unity is charging) instead of spending money hiring new developers for HTML or Unity.
I know WebAssembly is still experimental, but if this idea should turn out to be an option for Adobe, there should be some announcements and a roadmap right now, so that we, the web gaming companies, can properly manage our resources and keep focused on the Air platform instead of wasting money by reimplementing everything.
Please, take our money.
Thanks
