(1) Multiple scenes in one file OR (2) only one scene per file (workflow and performance)
Hi,
For projects which include many characters and multiple scenes, which approach would you recommend?
I would like to stay within one file, having set up all my characters, and for each new scene I use duplicated versions of the graphic symbols (unless I want to re-use certain animations, like walking). However, I am getting concerned that this approach results in a huge file and library (with LOTS of duplicated characters) and eventually will have a negative impact on the workflow (like long saving times, lags, glitches and similar).
Would it be better to have one master file with all the characters and then duplicate the file for each new scene (so only one scene per file)?
Thanks for some advice on this!
Andreas
