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Participating Frequently
September 10, 2023
Answered

Animating a static image

  • September 10, 2023
  • 2 replies
  • 3764 views

I started with the " Walk animation " hands on tutorial. i modified it a bit . Works as expected. Added a motion tween to the Background as explained in the tutorial. It all works as expected. So far so good. I then added a static image,  School_girl_side  ( as can be seen in the attached image) . Linked the static image to the background. It appears like the boy is walking towards the girl. Still working as expected . At this stage, i wanted to animate the School girl frame by frame while the rest remained the same. So on the School_girl_side "layer" , i did the "Convert to frame by frame Animation" and selected the option " Keyframe every fourth frame" . at this point if i move the girl to a new position in a particular frame, she remains in the original postion in the other frames, but at the new position in that particular frame where i moved her. But if i move/alter parts of her , her eyes or mouth in one single frame, the changes get applied to all frames. i also tried the options " break apart" / "distribute to layers" , but i still can't change individual portions of the girl to be different in multiple frames . How can i accomplish this ?  Thank you. 

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Correct answer kglad

yours does work. Im still confused about what is it that i didnt do . i made a graphic symbol. is that different from graphic instance. I think i should do some basic courses before i carry on. Either way, thank you for your help. 


i think you have graphic on the main timeline, but then nested inside that graphic as a movieclip and nested in the might have been another movieclip.  everything from the main timeline instance to most nested object should be graphic symbols.  also, i think there were some timeline/frame count issues with one or more nested object.

2 replies

kglad
Community Expert
Community Expert
September 10, 2023

the girl is in her own layer

the bench is in its own layer

they both tween (similar to the background) until the boy stops walking

 

is that correct?

Participating Frequently
September 10, 2023

The girl is in her own layer. I've attached (linked) the girl to the background layer ( the bench is part of the background layer). The motion tween was created on the background layer. Since the girl is linked with the background layer, she moves along with the background, making her appear stationary. 

kglad
Community Expert
Community Expert
September 11, 2023

I did try what you said. she's unchanged for the first 150 frames and at 151st frame, i created a new Keyframe and then made her eyes look to the right, but frames from 1-150 also change. I tied another approach. I comverted her into a graphic symbol. i created a new layer at which i added the graphic symbol. changed the eyes of her direction, but the eyes in the original layer also change . How is that possibke? It doesnt mattter what i do, any change on the girl character at any frame/layer changes the original as well. I'm not sure what else to do. I'll add the animation file. You could give it a try if you'd like to as well. i think its a fairly simple problem, but this being my first attempt, i'm not able to solve this issue (https://drive.google.com/file/d/1KxC11cg5l8hN71E2X60kRp-swxDkgGjh/view?usp=sharing)


you didn't do what i suggested.

 

here she is looking to her right at ~frame 90

 

https://www.kglad.com/Files/forums/Test_animation.fla

n. tilcheff
Legend
September 10, 2023

Start learning the basics of symbol nesting here: https://helpx.adobe.com/animate/tutorials.html

A good video turorial with some basic stuff: https://www.youtube.com/watch?v=JtlVx-dNHcw

 

Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation