Anyway for JSFL to read PNG data or anything else that can define bounds!
Hi all, after importing a PNG into Animate and adding it to the stage, I'm trying to discover if there is anyway I can generate a list of random positions within that shape. To give context, the PNG would act like a mask to determine the bounds of an area I'd like to spawn some VFX in - so for example, if I wanted some dust particles automatically placed on a volcano, I'd create an image matching the shape of the volcano mouth and then some coding wizardry would spawn a list of VFX within that shape.
If there's an alternative method which achieves the same goal, I'm all ears!
Thanks for any help!
