Error 1013: The private attribute may be used only on class property definitions.
Hi i have this code and get the error stated above. This isn't my code I am an absolute noob and someone with far more skill created it. I've looked on the forum and seen it has something to do with the curly braces but i can't quite figure it out. any help would be appreciated.
the error is here:
Line 102, Column 3 1013: The private attribute may be used only on class property definitions.
The corresponding line of code is:
private function onKeyboard(event: KeyboardEvent): void{
package {
import flash.desktop.NativeApplication;
import flash.display.MovieClip;
import flash.display.SimpleButton;
import flash.display.DisplayObjectContainer;
import flash.display.StageDisplayState;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.events.FocusEvent;
import flash.events.MouseEvent;
import flash.events.KeyboardEvent;
import flash.events.TimerEvent;
import flash.utils.Timer;
import flash.ui.Keyboard;
import flash.ui.Mouse;
import flash.media.Sound;
import Timekeeper;
import TimekeeperEvent;
import flash.media.SoundChannel;
public class FlashPLAB extends MovieClip {
var promptDoc: DisplayObjectContainer;
var promptUp: TextField;
var promptOver: TextField;
var promptDn: TextField;
var prompt2Up: TextField;
var prompt2Over: TextField;
var prompt2Dn: TextField;
var newCounter: Timekeeper;
var remaining: int;
var clockTimer: Timer;
var time: Date;
var StartStage: Number;
var FinalStage: Number;
var CurrentStage: Number;
var StageTime: Number;
var IntTime: Number;
var PromptTime: Number;
var Prompt2Time: Number;
var PlayDing: audDing;
var PlayIntro: audIntro;
var PlayBegin: audBegin;
var PlayNext: audNext;
var PlayEnd: audEnd;
var Play30: audRem30;
var Play60: audRem60;
var Play90: audRem90;
var Play120: audRem120;
var Play3Min: audRem3min;
var Play4Min: audRem4min;
var Play5Min: audRem5min;
var Play6Min: audRem6min;
var DingChannel: SoundChannel;
var VoxChannel: SoundChannel;
}
public function FlashPLAB() {
PlayDing = new audDing;
PlayIntro = new audIntro;
PlayBegin = new audBegin;
PlayNext = new audNext;
PlayEnd = new audEnd;
Play30 = new audRem30;
Play60 = new audRem60;
Play90 = new audRem90;
Play120 = new audRem120;
Play3Min = new audRem3min;
Play4Min = new audRem4min;
Play5Min = new audRem5min;
Play6Min = new audRem6min;
stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyboard);
stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;
clockTimer = new Timer(1000);
clockTimer.addEventListener(TimerEvent.TIMER, onClockTick);
newCounter = new Timekeeper();
newCounter.setRealTimeValue();
newCounter.setRealTimeTick();
LoadFrame(1);
StartStage = Number(textStart.text);
FinalStage = Number(textStations.text);
StageTime = Number(textStageMins.text);
IntTime = Number(textIntSeconds.text);
if (promptUp.text != "Off") {
PromptTime = Number(promptUp.text);
} else {
PromptTime = 0;
}
stage.addEventListener(MouseEvent.CLICK, onStageClick);
}
private function onKeyboard(event: KeyboardEvent): void{
switch (event.keyCode) {
case Keyboard.F12:
NativeApplication.nativeApplication.exit();
break;
case Keyboard.ESCAPE:
event.preventDefault();
if (this.currentFrame == 4 || this.currentFrame == 5) {
newCounter.removeEventListener(TimekeeperEvent.CHANGE, onCountTick);
}
if (this.currentFrame != 1) {
LoadFrame(1)
};
break;
}
}
private function LoadFrame(frame: Number): void {
this.gotoAndPlay(frame);
this.stop();
clockTimer.stop();
switch (frame) {
case 1:
textStart.restrict = "0-9";
textStations.restrict = "0-9";
textStageMins.restrict = "0-9";
textIntSeconds.restrict = "0-9";
textStart.addEventListener(FocusEvent.FOCUS_OUT, onLeaveStart);
textStart.addEventListener(FocusEvent.FOCUS_IN, onFocusText);
textStations.addEventListener(FocusEvent.FOCUS_OUT, onLeaveStations);
textStations.addEventListener(FocusEvent.FOCUS_IN, onFocusText);
textStageMins.addEventListener(FocusEvent.FOCUS_OUT, onLeaveStageMins);
textStageMins.addEventListener(FocusEvent.FOCUS_IN, onFocusText);
textIntSeconds.addEventListener(FocusEvent.FOCUS_OUT, onLeaveIntSeconds);
textIntSeconds.addEventListener(FocusEvent.FOCUS_IN, onFocusText);
butPrompt.addEventListener(MouseEvent.CLICK, onPromptClick);
promptDoc = DisplayObjectContainer(butPrompt.upState);
promptUp = TextField(promptDoc.getChildAt(1));
promptDoc = DisplayObjectContainer(butPrompt.overState);
promptOver = TextField(promptDoc.getChildAt(1));
promptDoc = DisplayObjectContainer(butPrompt.downState);
promptDn = TextField(promptDoc.getChildAt(1));
butPrompt2.addEventListener(MouseEvent.CLICK, onPrompt2Click);
promptDoc = DisplayObjectContainer(butPrompt2.upState);
prompt2Up = TextField(promptDoc.getChildAt(1));
promptDoc = DisplayObjectContainer(butPrompt2.overState);
prompt2Over = TextField(promptDoc.getChildAt(1));
promptDoc = DisplayObjectContainer(butPrompt2.downState);
prompt2Dn = TextField(promptDoc.getChildAt(1));
butClock.addEventListener(MouseEvent.CLICK, onBClockClick);
butStart.addEventListener(MouseEvent.CLICK, onStartClick);
Mouse.show()
break;
case 2:
clockBG.addEventListener(MouseEvent.CLICK, onClockClick);
clockTimer.start();
setClock();
Mouse.hide();
break;
case 3:
Mouse.hide();
break;
case 4:
setCount(remaining);
if (CurrentStage > FinalStage) {
LoadFrame(6);
break;
} else {
textStageTitle.text = "Stage " + String(CurrentStage);
}
if (DingChannel != null) {
DingChannel.stop();
}
if (VoxChannel != null) {
VoxChannel.stop();
}
DingChannel = PlayDing.play();
if (CurrentStage == 1) {
VoxChannel = PlayIntro.play();
} else {
VoxChannel = PlayNext.play();
}
break;
case 5:
setCount(remaining);
textStageTitle.text = "Stage " + String(CurrentStage);
if (DingChannel != null) {
DingChannel.stop();
}
if (VoxChannel != null) {
VoxChannel.stop();
}
DingChannel = PlayDing.play();
VoxChannel = PlayBegin.play();
break;
case 6:
newCounter.stopTicking();
if (DingChannel != null) {
DingChannel.stop();
}
if (VoxChannel != null) {
VoxChannel.stop();
}
DingChannel = PlayDing.play();
VoxChannel = PlayEnd.play();
break;
}
stage.focus = this;
}
private function onCountTick(event: TimekeeperEvent): void {
remaining -= 1;
if (remaining == Prompt2Time && this.currentFrame == 5) {
if (VoxChannel != null) {
VoxChannel.stop();
}
switch (Prompt2Time) {
case 180:
VoxChannel = Play3Min.play();
break;
case 240:
VoxChannel = Play4Min.play();
break;
case 300:
VoxChannel = Play5Min.play();
break;
case 360:
VoxChannel = Play6Min.play();
break;
}
}
if (remaining == PromptTime && this.currentFrame == 5) {
if (VoxChannel != null) {
VoxChannel.stop();
}
switch (PromptTime) {
case 30:
VoxChannel = Play30.play();
break;
case 60:
VoxChannel = Play60.play();
break;
case 90:
VoxChannel = Play90.play();
break;
case 120:
VoxChannel = Play120.play();
break;
}
} else if (remaining <= 0) {
if (this.currentFrame == 4) {
iniStation();
LoadFrame(5);
} else if (this.currentFrame == 5) {
CurrentStage += 1;
iniInterval();
LoadFrame(4);
}
return;
}
setCount(remaining);
}
private function setCount(time: Number): void {
var mins: Number = Math.floor(time / 60);
var secs: Number = time - (60 * mins);
if (secs > 9) {
textRemain.text = String(mins) + ":" + String(secs);
} else {
textRemain.text = String(mins) + ":0" + String(secs);
}
}
private function onStartClick(event: MouseEvent): void {
event.stopPropagation();
LoadFrame(3);
}
private function iniInterval(): void {
remaining = IntTime;
}
private function iniStation(): void {
remaining = StageTime * 60;
}
private function onStageClick(event: MouseEvent): void {
switch (this.currentFrame) {
case 3:
CurrentStage = StartStage;
iniInterval();
newCounter.addEventListener(TimekeeperEvent.CHANGE, onCountTick);
newCounter.startTicking();
LoadFrame(4);
break;
case 4:
//termInterval();
iniStation();
LoadFrame(5);
break;
case 5:
//termStation();
CurrentStage += 1;
iniInterval();
LoadFrame(4);
break;
case 6:
LoadFrame(1);
break;
}
}
private function onClockClick(event: MouseEvent): void {
LoadFrame(1);
}
private function onLeaveStart(event: FocusEvent): void {
if (Number(textStart.text) > Number(textStations.text)) {
textStart.text = textStations.text;
}
if (Number(textStart.text) < 1) {
textStart.text = "1";
}
StartStage = (Number(textStart.text));
textStart.text = String(StartStage);
}
private function onLeaveStations(event: FocusEvent): void {
if (Number(textStations.text) > 40) {
textStations.text = "40";
}
if (Number(textStations.text) < 1) {
textStations.text = "20";
}
FinalStage = Number(textStations.text);
textStations.text = String(FinalStage);
if (Number(textStations.text) < Number(textStart.text)) {
textStart.text = textStations.text;
}
}
private function onLeaveStageMins(event: FocusEvent): void {
if (Number(event.currentTarget.text) < 1) {
event.currentTarget.text = "8";
}
StageTime = Number(event.currentTarget.text)
event.currentTarget.text = String(StageTime);
}
private function onLeaveIntSeconds(event: FocusEvent): void {
if (Number(event.currentTarget.text) < 1) {
event.currentTarget.text = "90";
}
IntTime = Number(event.currentTarget.text)
event.currentTarget.text = String(IntTime);
}
private function onFocusText(event: FocusEvent): void {
event.target.text = "";
}
private function onPromptClick(event: MouseEvent): void {
var current: String = promptUp.text;
if (current == "Off") {
setPromptText("30");
PromptTime = 30;
} else {
var t: Number = Number(promptUp.text);
t += 30;
if (t >= (Number(textStageMins.text) * 60) || t > 120) {
setPromptText("Off");
PromptTime = 0;
} else {
setPromptText(String(t));
PromptTime = t;
}
}
}
private function onPrompt2Click(event: MouseEvent): void {
var current: String = prompt2Up.text;
if (current == "Off") {
if (Number(textStageMins.text) > 3) {
setPrompt2Text("3");
Prompt2Time = 180;
}
} else {
var t: Number = Number(current);
t += 1;
if (t >= (Number(textStageMins.text)) || t > 6) {
setPrompt2Text("Off");
Prompt2Time = 0;
} else {
setPrompt2Text(String(t));
Prompt2Time = t * 60;
}
}
}
private function setPromptText(v: String): void {
promptUp.text = v;
promptOver.text = v;
promptDn.text = v;
}
private function setPrompt2Text(v: String): void {
prompt2Up.text = v;
prompt2Over.text = v;
prompt2Dn.text = v;
}
private function onClockTick(event: TimerEvent): void {
if (this.currentFrame == 2) {
setClock();
}
}
private function setClock(): void {
time = new Date();
clkSecs.rotation = time.seconds * 6;
clkMins.rotation = time.minutes * 6;
clkHours.rotation = time.hours * 30;
}
private function onBClockClick(event: MouseEvent): void {
LoadFrame(2);
}
}
}