In projects with multiple sounds, several sounds are not played.

New Here ,
Sep 28, 2021 Sep 28, 2021

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In the HTML5 canvs project, 30 pieces of voice (sound) are placed on the timeline (stream). When playing after publishing, 1 to 3 segments of voice will be randomly not played. This problem has bothered me for several days. I can't solve it. Please help me. Thank you!

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Adobe Community Professional ,
Sep 28, 2021 Sep 28, 2021

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there's a limit to everything in animate.  i don't know the limit for sound number, but 8 or 16 concurrent sounds could be the limit.

 

are these sounds playing concurrently?

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New Here ,
Sep 28, 2021 Sep 28, 2021

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Hello. These sounds are played sequentially, not simultaneously.

I made a demonstration animation containing the voice of the speech. Each sentence is a sound file. They are placed on the timeline in order. At the same time, there is a sound of background music playing, so at most two sounds are playing at the same time.

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Adobe Community Professional ,
Sep 28, 2021 Sep 28, 2021

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Canvas projects should never play more than one sound at once, since iOS Safari will only play one sound at once.

 

Animate is not Premiere. You should be pre-mixing all those sounds into a single track.

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New Here ,
Sep 28, 2021 Sep 28, 2021

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Hello.

I made a demo animation with speech sound. Each sentence is a sound file, a total of 30 sound files. They are placed on the timeline in order. Play the sound of background music at the same time, so at most two sounds can be played at the same time. After the release, about 27 sounds are played normally, and about 3 sounds are not played. Is this caused by playing two sounds at the same time?

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New Here ,
Sep 28, 2021 Sep 28, 2021

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The browsers I use are Google Chrome and Microsoft edge.

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Adobe Community Professional ,
Sep 29, 2021 Sep 29, 2021

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Unless you're making ths for you and only you, the browsers you use are not relevant. Once it's on the internet, it will be run on ALL browsers.

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New Here ,
Sep 30, 2021 Sep 30, 2021

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It is used inside the company.

Is this problem caused by playing two sounds at the same time?

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