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November 23, 2016
Answered

Layers are placed wrong when I add bones to animate a character.

  • November 23, 2016
  • 1 reply
  • 334 views

Hi guys.

Ive created a character which consists of the usual parts. Head - Torso - Upper right arm - Lower left arm - Legs etc etc.

The layers are all in the correct levels.

However when I add bones to connect the character and upon moving it around certain layers are over lapping incorrectly.

For instance the right arm - when I swivel it, it will go behind the character tho in my layers its placed correctly and sways in front of the character,

Why is it doing this?

Thanks.

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    This topic has been closed for replies.
    Correct answer UDESCO

    Have you tried changing the object layering after adding the bones?

    You can right-click on the symbol > Arrange > choose the desired option.

    1 reply

    UDESCO
    Adobe Employee
    UDESCOCorrect answer
    Adobe Employee
    November 23, 2016

    Have you tried changing the object layering after adding the bones?

    You can right-click on the symbol > Arrange > choose the desired option.