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Precious_Whisper5D6C
Participating Frequently
October 10, 2019
Question

looping certain frames of a graphic symbol

  • October 10, 2019
  • 2 replies
  • 652 views

is it possible to loop no.2 frame to no.10 frame of a graphic symbol(without adding keyframe for each frame) where it contains 15 frames inside?

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    2 replies

    n. tilcheff
    Brainiac
    October 10, 2019

    Hi mate, in animation we can do this kind of looping with a wrapper container as explained in this article:

    http://flash-powertools.com/keeping-cycles-flexible-for-easy-re-timing-by-using-service-frame-and-working-two-levels-deep/

     

    Essentially you nest your Symbol A (which has 15 frames) inside another Graphic container B and there only show 2-10, i.e. 9 frames. On the outside, you loop B.

     

    Hope this helps!

     

    Nick - Character Designer and Animator, Flash user since 1998 | Member of the Flanimate Power Tools team - extensions for character animation
    Precious_Whisper5D6C
    Participating Frequently
    October 10, 2019
    Thanks...helped a lot!
    avid_body16B8
    Brainiac
    October 10, 2019

    You can do that with movieclips. You could change your graphic element to be a acting as a movieclip (top of panel) or change the graphic property to be a movieclip in the library.

    Precious_Whisper5D6C
    Participating Frequently
    October 10, 2019
    okay! Thank you!
    avid_body16B8
    Brainiac
    October 10, 2019

    BTWif your graphic is already on the stage,  if you change its property in the library you will also need to change your graphic to be a movieclip in the top panel because it is not done automatically in that case.