Motion Tween + Camera Pan + 3D Rotation Tool is not Working
Just as a brief description, I'm currently working on a school project where we've just been introduced to Animate, so I may not be completely knowledgable here, however, I'm seeing a couple confusing issues when I try to blend the use of the 3D rotation tool and motion tween to make the effect of a door opening.
When I try rotating the door in 3D, it teleports over to the left a ways and rotates around that axis instead of where I want it (at the door). However, when I export the .swf file, it renders differently. Instead of teleporting to the left, it just jitters about the hinge and that's it. I'm really confused. Any help would be appreciated.
Here is the door at the beginning of the motion tween

Here the door has swung all the way to the right. Note that the center point for the rotation is on the edge of the door, but the door itself rotates well beyond that axis.
When I export the scene, the door doubles up and glitches around, but doesn't swing all the way to the right as it does in the timeline before I export.

To me this looks like a bug, but I need to have some sort of work-around here to actually smoothly animate the door opening. Until then, I'll try aniamting it some other way, but this seems really annoying. I think this has something to do with the camera panning? Again, thanks in advance to anyone who has the time to look at this and give their suggestions.
