Answered
Nested animation is not synced with main timeline
- August 13, 2023
- 2 replies
- 931 views
Hi
I have a bone armature that has lipsync animation nested into its head. When I play the animation on the main timeline, the nested lipsync animation is not synced with the main timeline.
How can I make the nested lipsync animation be synced with the main timeline in a bone armature?
(I'm aware that the bone tool is limiting so I'm currently learning to use the EDAP toolset as an alternative)

