Copy link to clipboard
Copied
looking if theirs a simpler way of creating for insance 10 1 single frame keyframes and then automatiing adding 10 second to each keyframe. this is a task i do a lot and seems that it would be a easy task to automate .
that's the tool. i don't have time now to do it for you.
no.
perform the tasks you typically want. check the history panel. copy and paste into a jsfl file.
execute on a new fla.
that will get you started.
here's your code 240 times:
for(var i=0;i<240;i++){
an.getDocumentDOM().getTimeline().insertFrames();
}
Hi.
Please just note that the insertFrames method accepts three arguments: number of frames to insert, layers affected and start index.
So to insert 240 frames, it's only necessary to call it like this:
fl.getDocumentDOM().getTimeline().insertFrames(240);
Regards,
JC
Copy link to clipboard
Copied
do you understand jsfl?
Copy link to clipboard
Copied
im not familar with coding it
Copy link to clipboard
Copied
that's the tool. i don't have time now to do it for you.
Copy link to clipboard
Copied
is this what you got in mind? https://helpx.adobe.com/animate/using/automating-tasks-commands-menu.html
Copy link to clipboard
Copied
no.
perform the tasks you typically want. check the history panel. copy and paste into a jsfl file.
execute on a new fla.
that will get you started.
Copy link to clipboard
Copied
\
i put this into a new jsfl file 240 times (24 frames a secondx 10=240)
an.getDocumentDOM().getTimeline().insertFrames();
im sure theirs a better cleaner method of coding this but it does put 10 seconds on my timeline when ran for each keyframe. may make another one for 5 seconds, 15 seconds and 20 seconds for good measure.
Copy link to clipboard
Copied
ouch. you could have used a for-loop.
i didn't intend to abandon you. i just thought you'd get started, hit a snag (like that repetitive task) and then ask for help.
oh well, if it's done, good on you!
Copy link to clipboard
Copied
is their a more efficent way of coding it than repeating it 240 times etc though. i have been studying programming soemwhat and this seems....not very pretty code?
i mean the one for renaming the name to as3 name was like a couple lines and mine came out to nearly 12K stored. ....
Copy link to clipboard
Copied
how does that look with a for loop š sometimes getting the result is well, impessive esp when you got 20 keyframes sitting there. ita a long way to the top?
hopefully my next keyboard will have less wear on the f5 /f 6 key or the
shuttlepro! looking to make a 5 second. 10 second and 20 second timeline option in the end as i have a whole youtube channel of content like this and been battlign another group trying to rebuild the same game in unity and well....theri not making a lot of lot of headway and we fight like my melody and kuromi of hello kitty. i have made no joke 3 literal petpet park rick roll videos to show off clothes (something fun when a group is stuck on one petpets tricks and you got 10 them dancing fully clothed in a rick roll thats mildly satisfying...) .
Copy link to clipboard
Copied
here's your code 240 times:
for(var i=0;i<240;i++){
an.getDocumentDOM().getTimeline().insertFrames();
}
Copy link to clipboard
Copied
we had to start somewhere right ?
Copy link to clipboard
Copied
made a set of these for 5,7.5 10, and 20 seconds thanks for the help on this as im much more familar with timeline tasks.
Copy link to clipboard
Copied
and it does help to use the api, https://github.com/AdobeDocs/developers-animatesdk-docs/blob/master/index.md
(i was on my cell for the past 4 days without my desktop. at least, that's my excuse.)
Copy link to clipboard
Copied
Hi.
Please just note that the insertFrames method accepts three arguments: number of frames to insert, layers affected and start index.
So to insert 240 frames, it's only necessary to call it like this:
fl.getDocumentDOM().getTimeline().insertFrames(240);
Regards,
JC
Copy link to clipboard
Copied
i am seeing one problem that came up....if do just the for method, teh file only affects the FIRST keyframe. when i copied the command 240 times( i know bad form) it affected all of the ones i selected.
the file i made had 15 keyframes and what i had in mind was to put the text in a keyframe, keyfame next get done, select all and "add 10 seconds" and timing is done for my needs.
if you look at my youtube page under kassegathdr4k you'll see exactly i kinda have a style of doing videos this way.
Copy link to clipboard
Copied
what is the syntax for the layers affected and start index, this sounds useful that you brought it up!