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New Participant
April 6, 2019
Question

Animate v19.2 fails to export jpeg spritesheets

  • April 6, 2019
  • 1 reply
  • 1409 views

Anyone else seeing this?

With work in the area of the new texture export feature, it appears that publishing no longer exports the JPEG spritesheet. It concatenates all jpegs into the PNG spritesheet. I tested this with a project done on Animate 2018 which worked, but no longer works in 19.2.

Current settings:

EDIT: Additional notes: when you import a PNG with no alpha/transparency, Animate 2018 and previous builds will assume it is to be lossy/jpeg. This is no longer the case.

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1 reply

Community Expert
April 8, 2019

I was not able to recreate this issue. I export both file types with not issue.

JPEG

PNG

New Participant
April 8, 2019

Thanks for you time looking into this Nick. The problem is with publishing and the auto-creation of the spritesheets. I should have mentioned that. Also, I am on Windows.

New Participant
March 24, 2020

Just for other people experiencing this problem as I did, I just found the solution:

 

Import the assets for your jpeg spritesheet as high quality jpeg files (as Animate will still apply its own compression to the spritesheet). This is kind of annoying, since we're used to having a workflow where we can just copy and paste assets from Photoshop and rely on Animate to work out that bitmaps without alpha are intended to be jpegs.. but here's the workaround I guess.