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I'm a little baffled as I'm using two new bits of gear and not sure which bit I'm using incorrectly.
I have Audition CS 5.5 on my Mac (OSX Sierra) and I have an Audient iD22 audio interface. This has a DI input into which I've connected my guitar.
Because the DI input is actually on Input 2 of the iD22 I've changed the Channel Mapping in Audition so that now Channel 1 is from Audient iD22 Channel 2
In Waveform/Edit mode if I go into record I can hear my guitar and when I stop I see the waveform, can play it back etc.
In Multitrack mode things get a little weird. I record arm, go into record but can't hear anything. When I stop I don't see any waveform but I when I playback I can hear what I've recorded but it sounds like it's doubled up. I'm pretty sure that this is a mix of the input signal and the output of the VST plugins combined.
So I've just downloaded a trial of Waves GTR3 and want to play my guitar through these plugins so that I can hear it in real time.
In Waveform/Edit mode if I add the VST plugin there appears to be no signal actually going to the plugin and therefore obviously nothing coming back.
In Multitrack mode, signal is clearly going to the plugins but I can't hear the output of the plugin. If I go into record than I still can't hear the signal whilst I'm playing the guitar but when I stop and playback the recording, as already mentioned, I can hear what sounds like a mix of the clean guitar and processed guitar.
How can I configure Audition so that I can hear the effect of the VST plugins whilst I'm playing the guitar either in Waveform/Edit or Multitrack mode?
You can only do this in Multitrack - won't work at all in Waveform view. The idea is that you change the track output so that it feeds an available output on your sound device directly, and that's where you have to monitor it from by whatever means - just record as normal and trust Audition to get it right, which it generally does. You should note also that Audition will record only the dry signal (standard industry practice), but that if you leave the effects in the channel, when you play back
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You can only do this in Multitrack - won't work at all in Waveform view. The idea is that you change the track output so that it feeds an available output on your sound device directly, and that's where you have to monitor it from by whatever means - just record as normal and trust Audition to get it right, which it generally does. You should note also that Audition will record only the dry signal (standard industry practice), but that if you leave the effects in the channel, when you play back, it will still be via those effects, which you can then alter after the event if you want to. The other thing to note is that there will always be a latency delay when you do this - it takes time to get the signals in and out of the computer, and sometimes that can make it rather difficult to do, especially if you play fast!
It does take a bit of sorting out, but once you've got it sussed, then it generally works okay. You just have to remember that the only way to monitor what's going on is via your sound device. You will probably have to set the master output to 'none', to stop the signals mixing, although if you are trying to play to an existing track, you can't do this, or you won't hear it. As far as I can tell, you shouldn't have any difficulty doing all this with an iD22 - they are pretty flexible, and there's also an auxiliary output, which may well be useful in this context.
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Aha, yes that's it. All sorted now. Many thanks for the help, much appreciated.
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