Random changes of scene elements during playback and timeline scrubbing
- October 20, 2021
- 1 reply
- 593 views
Hi. I have a nested scene (scene 2) inside of another scene (scene 1). When scrubbing the playhead over the timeline of scene 1, the position of the elements in scene 2 changes. When I scrub back and forth several times I find that the elements of scene 2 have shifted to yet a new position. Please read on for details. Scene 2 is a copy of scene 1 (I just duplicated the scene). The only change I made to the scene 2 was to activate a trigger in a swapset that makes most of the puppet invisible (swapping layers with content with transparent layers) and remove the tracks of the items that were not affecting what I wanted to remain visible. The main parts that remained visible in scene 2 are the hands of the puppet. I then placed scene 2 at the top of the timeline of the scene 1. Now I'm able to see the copies of the hands in front to the head of the puppet in scene 1. That was working beautifully. Then went to scene 1 and I made changes to the position of the handles in the arms and hands towards the end of the timeline. To avoid having to repeat all changes in scene 2, I simply selected all the timeline items of the puppet in scene 1, went to Edit > Copy, switched to scene 2, deleted all the timeline items of the puppet there and Edit > Paste the updated content in it. I then proceeded to activate the trigger to make things invisible and switched back to the original scene. Everything was synced perfectly EXCEPT the new changes, even though they were copy-pasted together with the rest of the timeline content at the same time. When playing scene 1, the animation of the puppet there plays as expected. The nested Scene 2 also played as expected for the most part, but when the playhead reach the area with the latest changes, the copied hands appear in a (very) different position. However, when I switch back to scene 2, I see that the hands are in the right position in every frame. Back to scene 1, if I scrub back and forth over the area, sometimes one hand of the copied scene will show misplaced and sometime both of the hands will be displayed in the wrong position. The same happened when I playedback over that time area sometimes. What can I do to avoid this error? If not fixable, is there an alternative to have the hands behind the drumset, in front of the head and behind the shoulder patches?
