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Participant
August 15, 2022
Question

Adding New Mouth in PS but not effected in CA

  • August 15, 2022
  • 2 replies
  • 225 views

Hi there, i am simply copy paste the existing character mouth and give it a new name (funny mouth) in PS as in the ss below:

 

 

But after save and going back to CA, the character new mouth was used a same name as the copied one. How do i solve this? and let say it still a duplicate name, if i set different key for the trigger, do they still works?

 

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2 replies

Community Expert
August 20, 2022

if the mouth layers are named properly (Neutral, AA, D, Ee, etc.) then Character Animator  can automaticaly sync them  up for you. If you name them odd names such as "funny mouth" it will not recognize the layer, and  then you will have to synch each mouth by tagging it in Rig mode so that character animator knows which layer to show for each sound.

 

Hope that helps.

mark

headTrix, Inc. | Adobe Certified Training & Consulting
TheOriginalGC
Community Expert
Community Expert
August 15, 2022

I'm not seeing the "funny mouth" in your hierarchy, just the sad mouth twice. Also, "Stick out Tongue" should be in the same group as your happy and sad mouths. Finally, at least one of the mouths in your group should be visible. At the moment, none are.