Question
Adobe Max Preditions or Desires? (New Character Animator release?)
Anyone got any Adobe Max (conference Oct 15th) predictions, like a new Character Animator release? Anyone got any desires of things they absolutely want to see fixed? (Yes, there is the “request a feature” area, but that is too factual and boring. This is just shooting the breeze.)
- FIX THE HAND TWISTING PROBLEM - I understand its fixed, just not released yet
- FIX THE ELBOW BENDING PROBLEM - spend too much time getting arms to be natural (it records one way, plays back with arm elbow joint the other direction)
- SPEED UP EDITING - a lot of time editing is waiting for the program to refresh or catch up, slowing down work
- Camera panning support would be very nice
- Allow ”skip N frames” so recording a scene does not start with the hair bouncing up and down at start of scenes (as gravity kicks in on hair dangles)
- An option to support linear blends would be nice, with displaying the numeric values at the keypoints (so its easier to emulate true keyframes)
- Walk behaviors (and physicals) seems painful for those who use it - the fact that the puppet moves on its own, not controlled by the timeline (makes lining things up almost impossible)
What pains you the most? What are your predictions or wishes for the next Character Animator release?
