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TinyTim2046
Participating Frequently
December 2, 2018
Question

Arms Don't Swing & Character Stretched

  • December 2, 2018
  • 2 replies
  • 940 views

Hello,

My character's arms don't swing during the walk cycle. I looked up a thread where someone else was having the same problem, but his problem was that he didn't have the neck, waist, and hips tagged.  I do, and the arms still don't swing.  See below.

Also, for now reason I can figure out, my character's body is suddenly stretched out and only connects to the head at the chin.

Also, also, the head doesn't move with the body.  It stays welded into place, like the arms.  Mind you, the torso and legs move as they should, but the arms and head don't move, and I have no idea why.

Thank you.

This topic has been closed for replies.

2 replies

alank99101739
Legend
December 10, 2018

It looks like Right Arm under it has “Arm” marked as independent. I don’t think that is what you want. Try leaving Right Arm as independent but the child Arm layer remove the “+” / crown from that layer. You want independence only on layers that should move separately. E.g. the arm wants to swing beside the body so should be independent, but the hand should not be independent as it should move etc with the arm. So Arm being independent inside Right Arm is a bit strange And might be causing the problem.

alank99101739
Legend
December 2, 2018

There are probably multiple issues, but one strange one I notice is the arm origin is not green, as in it is not attached to its parent. The Attach Type is auto however (correct). There is also no yellow outline around the arm - just the blue bounding box. Could you click on the Body layer above the arm in rigging, and include that screenshot as well? Also, in the scene window, try holding down ALT and clicking the refresh button at the bottom left (two arrows in a circle). That flushes some internal caches Just in case.

CH requires everything in a layer to be contiguous. You could try setting the Contour setting to see if that helps. Its almost like some bits of artwork ended up in the wrong layers, confusing CH.

TinyTim2046
Participating Frequently
December 10, 2018

Thank you for your reply.  I'll take a closer look at how the arms are attached.  Maybe I can tweak that a bit.

Below is the screen shot you asked for.  I clicked on the body, right above the arm.  Cheers.