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I have watched a few videos and fixed many of my beginner issues but one thing I have not figured out is why the hands of my puppet will not move with the arms. Actually it appears they are attached correctly but it is almost like there is a pin that I am not seeing that is pinned to the very tip of the finger. The character will stretch the arms but the tip of his finger does not change. I am having a lot of fun with this program but this is kinda getting me. I even used the arm set from the generic model. I would also like the arms to move like arms really would (IK) but that is probably a post for another time if I don't figure it out. I can DM anyone the puppet but I would rather not post it here..... I am not an artist. This is my first shot at creating my own puppet. TIA!
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Without seeing the rigging on the puppet, I can only guess. Where are the handles located for moving the arms and hands? They should be in the palms. Also, the rigging should be in the layer that you have highlighted. Make sure that there aren't any handles in any of the sub layers.
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I FINALLY got it! Somehow there was a Pin way off the puppet. I zoomed out like 300% and there was a pin randomly placed. Now on to getting the arms to move seperate and getting the Limb IK to apply to the arms. Thanks!
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Glad to hear it. There's an object that you don't appear to be using that's hovering far above the farmer's head. Get rid of it, because CH is definitely trying to process it. I can't figure out why the arms won't move independantly, but that's a good place to start. Bear in mind that you will probably need to readjust the parts in the rig once the part is removed and the size of the head parts gets adjusted.