[Conflict] Walking behavior vs Head Turner behavior
Hi,
I have created a puppet with frontal , right and left profile. Each profile includes Head and body to make walking behavior work.
The problem is when I added head tuner behavior to control head direction by the camera, it turns all the body. Thats because the head turner searches for right and left profile.
I can't separate the head from each profile layer because it essential for walking behavior to be together.
Could you please guide me for a method that allows me to control the face direction by the camera without effecting on the walking behavior.
Thanks
Best Regards
