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shirleyl41183719
Known Participant
November 29, 2019
Question

Face Distortion

  • November 29, 2019
  • 1 reply
  • 5056 views

My puppet was working just fine the other day but I did add a ton of different layers, although I don't remember editing the face specifically.

 

Now when I try to turn my face left or right the puppet's face distorts, I have the image attached.

 

I've checked the hierarchy and everything seems right and I don't think I made any changes there when I added the new layers. 

 

 

This topic has been closed for replies.

1 reply

alank99101739
Legend
December 1, 2019

One suggestion - in the scene window turn on the yellow mesh icon (at bottom of the scene panel). It might help you identify the spot in the artwork that is "stuck". It could be things like tags, or behaviors picking up different layers to control causing parts of the face to behave differently. Sometimes I export the puppet, import it (making an independent copy), then start deleting parts of the puppet to try and see what part I deleted to make it work better.

shirleyl41183719
Known Participant
December 7, 2019

Thanks for the reply and sorry for the delay in response. Ok great, I'll try that out and see if I can find something 🙂 When you say export, where are you exporting it to? Do you mean to make a copy of the puppet, rename it as a test puppet, and begin deleting? 

alank99101739
Legend
December 13, 2019

Well, it seems the more I try to fix it the more it gets worse. Plus I'm adding different expressions..now my right eye just stopped blinking, not sure why. Can anyone help with this?


Are you able to export to a puppet file and share a link to a Google Drive or Dropbox upload here? Can have a look and see what can find. A bit hard to debug from the description alone. It is normally incorrect tagging... but not always!