Getting wheels to rotate in Character Animator
Hi there, CA community,
I have a scene where I would like to have a vehicle moving across the screen. I've figured out how to control the Y axis for smooth movement, by attaching a slider to the control panel, and enabling the axis to record from the Transform behaviour - but I need the vehicle wheels to rotate to make it work properly.
Is there a way to set up auto rotation, without having to bind this to a slider or dial somehow? Or if I apply physics, would the wheels turn from friction with the floor? I susupect the answer is just to do this over the top of the scene in After Effects - but just thought I'd check first.
