Head views removes Arm IK tags
I have a puppet with multiple head views, front, 3/4, profile. Now I have the head as a layer picker rather than a swap set as I have in-betweens and it allows for a smoother motion and doing a cycle layer does not allow for a smooth transition from 3/4 to profile as it goes to the beginning of each cycle and makes the puppet appear to have a nervous tick. but when I tag the views to allow for eye movement, it removes the tags from Arm IK rendering it useless.
This is what it looks like before I add a head tag view.
I added only a front view
And when I go back Arm IK has no handles.
Does Arm IK only work with a puppet with no head turns or views?
