Hey y'all! So im new to this program and my head turn rig is having issue with the head warping as well as the body not moving at all. Anyone have a solution? Here are the links to my Ai and Character animator files:
The warping is caused by a duplicate "head" tag in the face background layer of each of the head turning views. After you fix that, you'll need to add a bar with a fixed tag to hold the body in place as shown:
Thank you! Your advice on the misplaced tags got rid of the head warping.
I did have a bar tagged "Fixed" on the bottom of the body to fix it in place, but the body is still not moving at all...
I am confused. I thought that you wanted the body to not move. In my version, the head is fixed to the neck and the neck and body warp a little as the head moves. Check the independence of the layers (the crown icon) in the rigging and match the way I have it set up in my example above.
Thats really strange. I have it laid out exactly how you have it now and it still isnt moving at all. I have the fixed bar on the bottom and the boyd does not have a crown checked off.
What about the root layer, Turner?
I am not good at English so I use translation software.
I have made some improvements to the puppet you uploaded. I uploaded it to Google Drive.
The head is a bit distorted, but the body moves in tandem.
Is this the movement you want?
Yes the slight body movement was what I was going for. How did you do that? I tried to change the independace, but it did not fix the issue.
I removed the head tag from the Turner layer that holds the head and body layers together.
I added a stick tool to the body layer and fixed it.
For more information, download and observe the modified puppet.
Thank you so much!