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TraceyB831
Known Participant
April 28, 2022
Answered

How to make a puppet row a boat.

  • April 28, 2022
  • 2 replies
  • 1182 views

Hi. I've got my puppet in a rowing boat. I've tried with the CH magnets, following okay samurai on youtube but the oars are floaty/gittery and not sticking to the hands and the hands and oars wont stick together. Is it better to try another way such as moving the oars manually in AE ? Or create a sequence in PS ? Thanks

This topic has been closed for replies.
Correct answer k_oshiro

Japanese is translated into English using translation software.

(1) Independent paddle (oar) layer.
(2) Place the origin handle at the center of the rotation.
(3) Add secondary behaviors at the wrist position.
(4)Fix the paddle with the stick tool.

 

https://youtu.be/QAJObXoxL7o

 

Thank you.

2 replies

k_oshiro
Adobe Expert
April 28, 2022

 

Japanese is translated into English using translation software.

 

Using the "Primary/Secondary" behavior added in the beta version, it is relatively easy to row a boat.

 

Sample puppets are also available for download.
https://drive.google.com/file/d/1U1eKVOLXAGpUvDdMA-6rpwoyxF7G1sZ-/view?usp=sharing

 

Here is an instructional video on YouTube.

https://youtu.be/cEu0VP0MUsw

I am not good at English, so I am explaining in Japanese.

Thank you.

TheOriginalGC
Brainiac
April 28, 2022

This video from @oksamurai also explains the leader and follower behaviors in the current beta release. I've not had a chance to try them yet, but there's an example of a sword fighter in the video (near the end) that might be what you need.  (342) Preview: Auto-swap (Adobe Character Animator) - YouTube

TraceyB831
Known Participant
May 4, 2022

Hi, thank you for your help. I want to give this leader follower a go but it's not appearing in my behaviours. I'm all updated so a bit puzzled. Do you have any suggestions? Cheers!

TheOriginalGC
Brainiac
April 28, 2022

You could create a sequence in Adobe Animate and then use Cycle Layers to run it in CH. Just brainstorming at this point.