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We have exported a character (with dance) from mixamo.
I exported the character(.glb) into blender and tried to set neutral positions X,Y,Z axis but still it is not fitting into my screen and the 3d character is completely distorted
Can somebody suggest what best can be done to fix the issue
Attached glb file
Attached Error Screenshot below
Armature settings screen shot
This is the wrong forum. This is for Character Animator, 2D animation software. Ch does not use any of the technologies you are talking about. I suggest you try a 3D forum (I listed a few previously, like the Mixamo forum).