Copy link to clipboard
Copied
Hi! As said above, the jaw is acting weird ever since I added the quarted profile to my character that previously worked ok. The jaw is off center and my character looks like it had a stroke. The movement (I mean the jaw movement) in the quarter profile loooks even worse. I tried to set up two separate jaw handles one in quarter and one in front view but it looks even worse. Is it at all possible to have two jaw handles? And how to set it up? Thanks!
Have something to add?