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Hi everybody. I'm a noob trying to make a simple-a__ switch layer animation. It could not be simpler yet, I have agonized for more than a week trying to get my litter critter to speak but to my dismay, no cigar.
To be clear- I have all the heads (mouthing the various sounds) all ready and on seperate layers (from Photoshop) and called myself rigging it. Maybe I didn't. Hard to tell as there is no real simple ' "A" is clicked to get "B" result ' type videos on such a simple level. I think what I want is too simple. I don't want it to look good. I want it crappy Monty Python style Terry Gilliam like.
I did everything I know (which prob ain't much) and set it up in layers and everything- even followed the examples from Ok Samuri but nothing works: I made different heads with the various mouth positions- I matched them to the Vsimes (wrong spelling I bet) and clicked the head and got a blue outline- I did the scan to compute the lip sync- I brought in my pre-recorded audio track I want it to sync to- I added plus signs, subtracted plus signs and devided it all by insanity squared. I friggin' clicked every menu in Character CC and still my muppet is mute.
Help meeeeeee---!
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There are two ways to do mouths ... visemes where you replace a default mouth with a different mouth image for different visemes, and nutcracker jaw which slides a jaw up and down. Nutcracker might visually look more like what you want, but I don't think can be computed from and audio track as it is controlled by the webcam. https://helpx.adobe.com/adobe-character-animator/using/behavior.html#Nutcracker
Assuming you are using the default visemes, the hierarchy of the layers in the artwork file are very important for ch. Could you share a screenshot of the rigging hierarchy you have for your puppet? eg do you have a Head layer containing a Mouth layer with visemes under that? There are special names for the visemes (Ah, Nueutral, Smile etc). The Face behavior looks for the mouth layer and expects the visemes as immediate children, so if you get those names wrong it won't work.
If you want a video to look at, try episode 22 from https://extra-ordinary.tv/2018/10/22/project-wookie-a-beginner-youtube-playlist/. There may be better ones around, but i know where this one is lol!
But i suspect you might want to use nutcracker jaw, which i have never used myself.
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Got the screenshots that time, thanks! I don't know if this will make a difference, but...
The Neutral layer should be under Mouth as well - looks like it is up one layer. I normally make it first and it is the one layer that is visible by default.
I also don't put "+" on all the mouth positions. I will put that on the Mouth layer so the mouth is independent. I don't know if it will make a difference, but just looking for differences in what you have.
There might also be a space after the "+" characters? Leave that space out to be safe. But the panel showing the linkages is perfect. You can see it found the Mouth layer but not the sounds under it. I would try removing the "+" for each mouth layer and see if that fixes it (and moving the Neutral layer under Mouth).
If that does not work, you can click on a layer then over on the right is a "tags" section of the layer properties. CH will auto tag layers based on names, but it is the tags that really matter. E.g. the Neutral layer should have the Neutral tag on it. If it does not, then you can add it manually. Behaviors actually use the tag names, not the layer names, to find the mouth positions. Its just the tags get added automatically if the layer names are correct.
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(If you look at the linkages screenshot, you can see a "1" for the mouth layer and zeros for all the others - this indicates it found the mouth but no mouth positions)
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Thank you. I will look into your suggestions and let you know as soon as I do!
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Gary sent me a direct message with the puppet. I tried to reply directly, but it said I had sent too many private messages. So replying here.
Hi Gary, it looks like I have a newer version of CH installed so I don't think I can send you the puppet (might not work), so here are instructions. To just get the mouth working its not much work - you are very close.
You can tell all the visemes are under Mouth by clicking on the little expland/collapse triangle next to the "Mouth" layer name in Photoshop. If collapsing Mouth you can still see visemes, those visemes are not inside the group.
Once you have done that, lipsync started working for me!
If you want to go further, I suggest some more changes if you want the head to move with the webcam.
With that the head should tilt from side to side while talking!
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This is so late you may be dead but-
Thank You!
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