New animated project with two characters, looking for best workflow
Hi all,
We're starting a new animation project and I wanted to pick your brains about the best workflow for what we want to do. We've been animating a web series since the start of the year using a combination of CA, Premiere and After Effects: it's one talking head that uses a somewhat limited puppet placed over dynamic backgrounds. This new project is a little more involved:
We have two characters talking to each other in a location (couch in an apartment) and then they go off on tangents and see themselves individually in different environments (kitchen, bathroom, riding a motorcycle, etc.). We just recorded the VO session with two actors; we had them sit next to each other on two laptops and record directly in to Character Animator which was fun but ultimately gave us issues to deal with:
- There were multiple takes and line reads, yielding 40 minutes of recorded material vs. a target length of 3 minutes for the final
- While they didn't talk over each other much (the individual audio is clean), their characters still picked up the audio from the other actor so their lips are constantly moving even when it's not their dialogue.
- The puppet rigging wasn't complete before we recorded, so some of their movements and body positions are really wacky.
Because there's so much material to go through, we've decided to do a radio edit on just the dialogue so that we can chop that down into two final dialogue tracks that are the takes we want. After that, should we:
- Go back through the CA project timeline and identify the bits we kept (using timecode) and slide them together to create the animation, deleting the bits we don't want and then trying to smooth out the transitions between bits (as well as deleting extra lip flap)?
OR
- Use the clean audio to create a new animation and just use our faces to recreate the movement and expressions we want?
Final note: both characters we built are vector files from Illustrator, so is there any way to take advantage of that in the other programs for scaling the puppets up and down? So if for example I want to see one character in a head-and-shoulders medium shot on the couch and then cut to a full body shot in the kitchen, do i need to split the puppet layer in CA and make that scale adjustment before I export? Or if I dynamic link to After Effects can I adjust the scale in that program without losing quality?
Thank you so much in advance!
JVK
