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Participating Frequently
November 10, 2017
Question

Puppet's torso follows head but the hips and legs don't.

  • November 10, 2017
  • 3 replies
  • 763 views

I'm having a problem where my puppet's legs and hips stay still while the torso and shoulders follow my head movements. It makes the character look stiff and unnatural. I have played around with quite a few of the rigging settings and can't quite figure it out.

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    3 replies

    Jeff Almasol
    Adobe Employee
    Adobe Employee
    November 30, 2017

    The Walk handle and behaviors are fixing the lower body. If you disable the Walk behavior for the Right Profile, the body will bend.

    You can enable the Show Mesh option in the lower-right corner of the Scene panel to see how the puppet mesh is fixed or not at that region of the puppet.

    Participating Frequently
    November 30, 2017

    Ahh I see that.

    Is there anyway to have the walk cycle enabled and have the front body move right? I need to have this character walk sometimes.

    Jeff Almasol
    Adobe Employee
    Adobe Employee
    November 30, 2017
    Participating Frequently
    November 13, 2017

    Here is a copy of my .puppet file and a video showing how its moving.

    https://drive.google.com/open?id=1hNX1y1VBmMKIVK03gqahY_wRXR3pOiWS

    angie_taylor
    Legend
    November 15, 2017

    Can you please upload screenshots directly into your message as we prefer not to use external links. Thanks

    angie_taylor
    Legend
    November 11, 2017

    Please can you post a screenshot of your puppet and the layers panel so we can see the structure of your puppet. Thanks