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GabiWolf
Inspiring
July 8, 2018
Answered

Second Physics Behavoir?

  • July 8, 2018
  • 1 reply
  • 466 views

Hello, is there any way to apply the single selected handle to a second physics behavior?
It's about the following: I would like to move earrings once. They should give left and right. Then I want to move hair. But they should swing up and down. One can not adjust both in a behavior physics, so I would like to divide that. So far I have not found a way to do that. Is there any?

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Correct answer alank99101739

You can add multiple physics behaviors by placing them on different sub layers in the artwork. The behaviour will be scoped to that sublayer tree. By default puppets are created with a physics behavior on the root of the puppet for simplicity - you can delete it if you want to and add your own in different sub layers to limit the scope of the settings to a particular subtree.

1 reply

alank99101739
alank99101739Correct answer
Legend
July 8, 2018

You can add multiple physics behaviors by placing them on different sub layers in the artwork. The behaviour will be scoped to that sublayer tree. By default puppets are created with a physics behavior on the root of the puppet for simplicity - you can delete it if you want to and add your own in different sub layers to limit the scope of the settings to a particular subtree.

GabiWolf
GabiWolfAuthor
Inspiring
July 8, 2018

That's actually quite simple .... if you know it: D

Thank you, in the user manual I had unfortunately found nothing. Would not be bad if Adobe also enters such information there.