I actually don't need the feet for that- I was just wondering if it worked with the walk property. It would be great to press up arrow and just have him bob up and down.
The puppet you uploaded does work.
The right eye is broken on the 3/4 view- any idea why?
So all you did was add the face / eye gaze properties on the left / right profiles ?
Its weird that doing that didn't work for me:/
> The right eye is broken on the 3/4 view- any idea why?
I think it's because your Right Eyelid Bottom groups are not warp independently (with a crown).
> So all you did was add the face / eye gaze properties on the left / right profiles ?
I moved the Face & Eye Gaze from the top level onto the Frontal, Left Profile, and Right Profile groups just within Macx (i.e., the ones that Walk is looking for). Then, I applied the five tags (Frontal, Left Profile, Left Quarter, Right Profile, Right Quarter) to each of those view's Head subgroups (i.e., "Front" and the others that you have 1/2/3/4 key triggers on). And, I removed the extra Fixed handle at the chest. I believe that's all I did.