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b.diskin
Inspiring
June 4, 2022
Question

Triggers and Behaviors making character disappear

  • June 4, 2022
  • 1 reply
  • 2197 views

My character's eyes disappear when I assign a trigger and/or behaviors to them. (I have similar problem with head disappearing fir head turn. That's a problem for another time.)

I have a Photoshop character that I want to have his eyes blink. I was able to do this with Illustrator character. I can see it them in Puppet view but as soon as I switch to Scene they disappear. They appear briefly when I hit the trigger but after the cycle is done they disappear. I noticed they disappear with trigger only and behaviors only alos. Layers are in correct order. Behaviors and trigger settings are same as YouTube video. Same for layers. I even re-imported the character. Any suggestions?

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1 reply

TheOriginalGC
Community Expert
Community Expert
June 4, 2022

There are several reasons that your images are disappearing. Sometimes they are missing, other times they simply aren't lining up correctly. The most common way for parts to get out of alignment is when the original art gets edited and the edit causes the dimensions of the part to change, causing CH to get wildly out of alignment. Another way is if the parts are accidently hidden in the original. If you would like, you can use the export function to share the puppet here and we can take a look at it.

b.diskin
b.diskinAuthor
Inspiring
June 4, 2022

I've not exported and posted projcts or art on a board. So, far the board has rejected attempts to post my CH project, Photoshop file and a.puppet file. Would mind walking me through this step?

b.diskin
b.diskinAuthor
Inspiring
June 10, 2022

I see you've already figured out how to assign keyboard shortcuts to a trigger, but for anyone else reading this, each trigger needs to either be assigned a shortcut (in the Triggers panel, there is a box at left side of each trigger where you type it in) or you generate Controls panel controls after the triggers are set up.

 

And for this type of Cycle Layers animations, usually you want to enable the Forward and Reverse and Hold on Last Layer parameters. Looks like you already figured that out too.


Whoa! You guys are replying too fast for me to catch up. :0 D

You guys are brilliant!!

Puppet is in preliminary set up phase. Sad Mouths and Happy mouths will be set up as swap sets. I hadn't got as 'adventurous' as having making him ambidextrous — both arms separately moving into different positions. I'm moving in baby steps. I just started messing with this a few weeks ago. I promise I will work on it next week and repost the character.

 

Thank you all!