Trying to match position of puppet in a scene from two Illustrator files.
I am trying to match the position of a puppet standing up from a chair and sitting down onto the chair. I have one illustrator file of the puppet sitting and then when swapset is triggered it goes through an cycle layer animation of the puppet standing. I then have a separate Illustrator file of the puppet standing which when its swapset is triggered it sits back down on the chair. I am trying to match the position of these two imports in a scene.
The reason I split the puppet into sitting and standing was because I wanted the standing puppet to walk around the room and the puppet was getting too convoluted and complicated to have all these states.
But now I am having problems perfectly aligning these two Illustrator files in a scene. In the Illustrator files both puppets are in the same size artboard and both are in the same x,y position including both states of sitting and standing. But when I import them into Character Animator, the origin points are different which is leading me to not have them match positions in a scene. I am assuming this is happening because the standing Illustrator file has the 'Eye' active in the standing layers while the 'Eye' is turned off for the sitting animation layers and vice versa for the sitting Illustrator file. So when I import these files even though they are in the same position in the Illustrator file, Character animator is positioning their origin points differently.
I'm sorry if this is convoluted and confusing, but I was hoping someone could shed some light on this problem or maybe direct me to a possible solution. Thanks.
