Using both Adobe Animate and Character Creator?
So I have a puppet in Adobe Character Creator that works great for the head animations (head turning, lip sync, etc.) but trying to rig and animate the body is a nightmare, IK rigging is the only thing it provides and trying to get an elbow/knee to bend the way you want it to while dragging the hands/feet around is impossible and there are no recent tutorials offering solutions.
Is is possible for me to just use Character animator to do the head animations and then drop the project file into Animate and attach it to a puppet I've imported and rigged there?
Obviously asking for a bone tool in Character Creator is too much, neither is it obvious to the devs to include it, so If I have to use both programs in tandem to make my character work then I can live with that.
