• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers
Exit
0

Walk cycle legs reversed

New Here ,
Nov 13, 2022 Nov 13, 2022

Copy link to clipboard

Copied

Hi I'm problems with my walk cycle, the arms and legs are bending the wrong way. I can change the elbow bend for the arms but I'm not sure what to do with the legs. I've also tried moving the knee but it doesn't make a difference.

Saima27110229pkkn_0-1668376637083.pngSaima27110229pkkn_1-1668376666580.png

Saima27110229pkkn_2-1668376683678.pngSaima27110229pkkn_3-1668376713913.png

 

This is the output photo when. The arms and legs are going the opposite way for some reason.

Saima27110229pkkn_4-1668376765899.png

 

TOPICS
Puppet movement , Rigging

Views

164

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
Nov 14, 2022 Nov 14, 2022

Copy link to clipboard

Copied

First of all, your appendages are reversed - they should be set up by YOUR right and left, not your character's right and left. I know, CH is silly that way. Fix the tags and let's see if that helps.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Nov 14, 2022 Nov 14, 2022

Copy link to clipboard

Copied

I changed it to my right and left but its still not working...

Saima27110229pkkn_0-1668480878588.pngSaima27110229pkkn_1-1668480899808.pngSaima27110229pkkn_2-1668480949198.png

 

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Expert ,
Nov 15, 2022 Nov 15, 2022

Copy link to clipboard

Copied

LATEST

Looking at your rigging, I saw that you also have your parts in the right quarter, indicating that the character is walking to the right. I believe that it will need to be balanced with a left quarter as well and tagged appropriately. Walk does not work very well without the balance.

Votes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines