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Participant
November 9, 2018
Question

Head Warp

  • November 9, 2018
  • 1 reply
  • 2000 views

Probably a dumb question but I have warping in my characters head. I set the pivot to the base of the chin area so it rotates the way I want. However, when I tilt my head or move up and down it warps the chin. Is there a way to keep the the head the same exact shape at all times but still have the neck and torso follow it?

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1 reply

alank99101739
Legend
November 9, 2018

It is not a silly question - it is a common problem.

Can you share a screenshot of the puppet hiearchy and location of any pins, sticks, etc? There are a number of options that affect things in different ways.

My suggestion is most likely to be that the head should be an independent layer - that then should not cause any warping. Episode 3 of Learning to DRAW - YouTube (skip in around half way if you don’t want to watch it all) might be useful. (This is a series of using Adobe Draw on the iPad with CH and Photoshop.)

If you are already using an independent layer for the head, then there must be a pin or something that should not be there. Using the yellow mesh can help identify it (icon in bottom left of scene window). It can help spot what is not moving the way you want.

alank99101739
Legend
November 9, 2018

Looking closer at the picture, you are likely to be using an independent layer already. So the most important screenshot would be in the “rig” view of the “Head” layer. It is things like tags on origin handles that I would be looking at. Some tags if present makes CH behaviors take over movement of that handle (so the webcam (Face behavior) does not move it any more). Frequently one behavior wins control of a handle or origin etc - so tags can change who “wins control”. If different points have different winners on the same layer/dependence group, you get things like what you see.

Karma_RayAuthor
Participant
November 13, 2018

I have the Head pivot at the base so it rotates properly. When I center it the head doesn't tilt right. But yeah it pulls the chin awkwardly when here and I don't recall my other rigs having this issue.