Playing an MP3 Sound using its ByteArray
With AS3 we can do this to load an MP3 and play it:
var sound:Sound = new Sound( new URLRequest("sound.mp3") );
sound.play();
That is very easy, but what if I already have the entire ByteArray of that MP3 loaded and I want to simply play it?
Why cant AS3 have a simple method to simply pass the ByteArray working exactly like it works now passing a URLRequest?
In my case I need this because I am loading a ZIP file containing a bunch of MP3s and when I uncompress it I can read the bytearray of each MP3 but I can't play them.
