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Hello,
I work with high-amount data content and AI keeps crashing randomnly, on a high end station with 12900k, 32GB of RAM and a 3080ti.
To reproduce the issue:
By monitoring the activity i see there is a spike in the graphics card 3D usage and Copy meters (CTR-ALT-DEL)
Then, while checking in the event viewer, i see there is the error code 6 with pid=26304 tid=35132
which sends you to this link: https://nvidia.custhelp.com/app/answers/detail/a_id/3553, but what raised a question to me was the sentence: " It can also be caused by the application sending to the graphics card a command stream that cannot be broken into small enough pieces to be processed."
Seen this while with NVIDIA studio drivers, tried also NVIDIA Game Ready driver (516.94), same behavior.
There must be some sort of programming inconsistency between the RAM bus and the preview.
So please Adobe, check why is this spike sent to the GPU. This is not normal
Later Edit:
Give AI 128 GB of ram and it will deplete it. Not normal at all. Managed to topup also my new 64GB setup with the designs i have been working (the more complex ones). I don't know what AI is pumping into the ram when copying huge amounts but not ok at all.
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Temporarily, i managed to improve stability by adding some extra 32 GB of RAM totalling a 64GB setup (4x Module Name G Skill TridentZ F4-3600C16-16GTZNC on XMP2). Seems like the spikes are being managed a bit better.
Still adobe, i think you need to optimise this.
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Later Edit:
Give AI 128 GB of ram and it will deplete it. Not normal at all. Managed to topup also my new 64GB setup with the designs i have been working (the more complex ones). I don't know what AI is pumping into the ram when copying huge amounts but not ok at all.
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PS: Using CPU preview, does not spike, does not flood the memory