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Text Outlines

New Here ,
Jun 06, 2023 Jun 06, 2023

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Hello experts,

 

I have vectorized the text using create outlines in Adobe Illustrator and I can import it in blender.

R29959105yxdg_0-1686035378168.png

R29959105yxdg_1-1686035400635.png

I need the text on the signboard. So. I image-traced the sign board since it contains arrow marks and not text. Then I put the outlined text on top of that.

R29959105yxdg_2-1686035696118.pngR29959105yxdg_3-1686035707730.pngR29959105yxdg_4-1686035721874.png

 

But the problem is, in blender the text seems to be 0.01m lower. The white texts will be visible if I lower the blue part down to 0.01m. How can I fix this in Illustrator.

 

Thank You

 

 

 

 

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Bug , How-to

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Adobe
Community Expert ,
Jun 06, 2023 Jun 06, 2023

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Did you group them all together before you imported? Or even united the text and arrows together before import?

Screenshot 2023-06-06 150157.png

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New Here ,
Jun 06, 2023 Jun 06, 2023

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@sishamIAGD 

hello,

I need the text and arrow meshes seperately in blender. that's why I didn't join them.

 

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New Here ,
Jun 06, 2023 Jun 06, 2023

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I think it's not a big problem. I can fix it in blender.

I have a script which can change and replace text layers in Adobe Illustarator.

But this is for only single image. How can I modify it for multiple images, but different set of texts each time from a csv rows

 

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New Here ,
Jun 07, 2023 Jun 07, 2023

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please check my .ai file

and check problem

 

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New Here ,
Jun 07, 2023 Jun 07, 2023

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please ignore scripting request

 

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New Here ,
Jun 07, 2023 Jun 07, 2023

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the svg looks good, but problem only while loading in blender

 

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Community Expert ,
Jun 07, 2023 Jun 07, 2023

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the svg looks good, but problem only while loading in blender

 


By @R29959105yxdg

 

Then maybe the issue is with Blender interpreting your file.

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