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I have created a round corner box to which I have applied a bevel (inner bevel smooth).
The effect looks great in GPU preview.
If I change the view to “preview on CPU” it appears pixelated (in squares).
This also happens if you export the file as high resolution JPEG or PDF.
Where am I going wrong?
When you let the CPU render the graphic effect, it gives you "the exact" representation of the pixel involved in the image. The GPU gives you a shaded result.
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When you let the CPU render the graphic effect, it gives you "the exact" representation of the pixel involved in the image. The GPU gives you a shaded result.
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