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Participating Frequently
January 30, 2023
Question

Develop mode slows to a crawl on a particular photo, CPU usage skyrockets.

  • January 30, 2023
  • 6 replies
  • 2960 views

When I try to edit a particular photo (but not other photos) using the Develop mode in LRCC v12.1 (the most current version as of now) my computer grinds away, but is unable to accomplish any edit function except glacially with occasional blips of apparent activity. Meanwhile CPU usage soars for the app. If I switch to Library mode, CPU usage reverts to normal and LR again becomes responsive (but of course I can't edit the photo in that mode). Allowing the app to run in Develop mode overnight (as if it might need some time to clear out background tasks) does not improve the situation. If I try to re-crop the photo, for example, it could take ~5 minutes for LR to move an edge slightly.

 

I reverted to the previous version LRCC v12.01, and can once again edit the same photo normally. I'm using a PC on Win10.

If someone at Adobe wants to test for this behavior using my photo file, let me know and I'll upload it for you.

 

This topic has been closed for replies.

6 replies

GoldingD
Legend
February 2, 2023

From your System Info

DirectX: NVIDIA GeForce GT 1030 (31.0.15.1694)

so GPU driver v516.94

see:

https://www.club386.com/nvidia-geforce-528-24-whql-drivers-iron-out-issues-with-a-bunch-of-adobe-apps/

mind you, that has not helped John

ttnewtonAuthor
Participating Frequently
February 5, 2023

GoldingD, your observation was very helpful! Thank you! I hadn't realized NVIDIA recently updated my driver.
So with the updated NVIDIA driver, LR Classic v12.01 works better than ever. It's the most usable LR has been on my PC in a long time. But still, LR Classic v12.1 experiences long delays & fits on that one photo (that I've identified so far), though they are not as interminable as before the NVIDIA update. 

Upshot is, I still have to stick with v12.01 to be able to edit that photo (and perhaps others I haven't yet discovered) but v12.01 is working great now. So there's that!

Thanks again for your observation!

GoldingD
Legend
February 1, 2023

Try your problematic photo with the Use GPU option off. 

Yes, I know, not desired, And, sorry if I overlooked a previous reply.

 

Might be an issue with that specific GPU, Might be an issue with that GPU driver, that GPU driver issue might not be fixed via update. Might be a LrC problem with that GPU.

 

 

ttnewtonAuthor
Participating Frequently
February 5, 2023

Thank you GoldingD! I tried with the GPU off per your suggestion. (Great idea, btw!) Results are that on that one photo LR Classic v12.01 becomes useable but only barely, while LR Classic v12.1 is simply unuseable. 

Thank you for the suggestion!

Known Participant
February 1, 2023
ttnewtonAuthor
Participating Frequently
February 2, 2023

Interesting, John! Looks like I have the same GPU as yours, and similar behavior!

ttnewtonAuthor
Participating Frequently
February 1, 2023

This problem persists and is reproducible across multiple re-installs on my PC with the latest LRCC Classic build (v12.1), but does not occur with the immediately prior build (v12.01). Clearly, something is broken with the latest build (can I be expected to conclude otherwise, at this point?) I've tried every potential remedy that has been suggested here, plus everything I can think of on my own. I will not be able to continue with future LR upgrades if no resolution to this reproducible problem surfaces, but I will need to keep paying monthly subscription for using v12.01 from now on. This prosepct seems unfair to me, but is apparently what I'm looking at. Thanks for your attempts to help so far. Any further thoughts, especially from any Adobe reps?

C.Cella
Inspiring
February 1, 2023

@ttnewton 

 

In LrC go to "System Info"

You will be given the cahnxe to save the info as a text file.

 

Save it and share it here.

 

@Rikk Flohr: Photography and the Adobe LrC team can most likely investigate further and test, with your DNG,  on a machine with identical or at least similar specs to yours.

 

It is not the first time that a new version of LrC  has issues that before were not present.

 

.

 

 

ttnewtonAuthor
Participating Frequently
February 2, 2023

C.Cella, thank you! I did this and shared it in a reply to Rikk, above! 🙂 

TheDigitalDog
Inspiring
January 30, 2023

If this only happens with one document, yes, you should save it as a DNG (so all your edits are enclosed with the raw) and upload it to something like Dropbox so we can examine it. 

Author “Color Management for Photographers" & "Photoshop CC Color Management/pluralsight"
ttnewtonAuthor
Participating Frequently
January 30, 2023

Please see my above reply to Rikk Flohr.

Rikk Flohr_Photography
Community Manager
January 30, 2023

I would be happy to look at the file if you can upload it. 

Rikk Flohr: Adobe Photography Org
ttnewtonAuthor
Participating Frequently
January 30, 2023

I exported the file as a DNG and attempted to upload it here, but get the following website error, and cannot upload it.

Correct the highlighted errors and try again.

  • The attachment's developgrindstoahalt_on_my_win10pc_in_lrcc_classic_v12pt1_(2015_10_14_095211).dng content type (image/AdobeRawDNG) does not match its file extension and has been removed.
TheDigitalDog
Inspiring
January 31, 2023

Ok. Here is the link on my Google Drive...

https://drive.google.com/file/d/1w9NfSS9ltTuRbVBNQ_0Klr4ApKU0H-k7/view?usp=sharing


Downloaded, imported, it seems fine on this end. I see quite a few masks, but I had zero issues selecting them and moving the various sliders. I have a fast (and new) MacBook Pro M1 with 64GB of RAM and a very fast integrated GPU. 

Multiple masks can sometimes slow down Lightroom Classic but in this case, everything is running as I expect. 

You might tell us more about your hardware and if this is a unique image in being slow due to it having more masks than you're usually working with. 

Author “Color Management for Photographers" & "Photoshop CC Color Management/pluralsight"