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LR Classic 7.3 super slow

New Here ,
Apr 06, 2018 Apr 06, 2018

After update Lightroom is incredible slowly during sinc with other photos. When you try crop, LR open the last image you cropped and then the one you trying to edit. Right now I am trying to export a slideshow, the bar is on top, nothing happen, no sign of progress. SO MANY PROBLEMS. Anyone having the same issues?

My sistem is a macbook pro retina 13" 2015,  Sierra 10.13.4, 8GB .

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Explorer ,
Apr 30, 2018 Apr 30, 2018

This really needs to get sorted... I'm using 7.3.1 at the moment and its killing me how slow it is.. taking ages to switch between photos ages to apply presets or make changes.

Why the hell can't they leave well enough alone. The mouseover presets showing a preview have to be causing performance issues too.

Please adobe get this fixed.. then don't release anymore updates and re-write Lightroom from the the ground up for version 8..

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Engaged ,
May 01, 2018 May 01, 2018

Question: Is it "only" a Mac problem? If some Windows users are reading this: do you also aware super low performance on PC?

@Adobe: must be a problem with the CameraRaw engine for Mac. I makes no difference working with Lr or CR on an image, both will burn out CPU and GPU, you may boil water with the heat produced, Software is the opposite of performant.

I am developing software since 1986 and at the i286 and i386 times, there have been code analysing tools called "Profiler", you find useless performance wasting subroutines instantly. It was essential for performant software at those time. - And it is still, there is no such thing like infinite hardware resources. But I am afraid, today's drag and drop software developers have no clue of how to do Profiling checks on a piece of software and make them performant.

With my 33 years of developing software experience I may testify, in 99.9% of performance problems it is a tiny subroutine/function (mostly only 3 to 5 lines), accidentally called 100 or 1000 times - even if a single call would have been sufficient.

The remaining 0.1% is waiting in a totally false way to an input event like e.g. "OnMouse{Whatever} do …".

The performance and battery drainer of Flash, since Adobe acquired Flash form Macromedia exactly having such an error included. Stupid to have all Macromedia developers fired. The problem still exists in an 16 bit object code used since then, because the source code got lost on acquisition. You still may easily find Macromedia strings in that object code with a debugger.

In case of Lr/CR performance problems it is guaranteed the 99.9% case. Experience is the heck of a good thing.

Damned, Adobe, get this performance problem fixed instantly!!!!

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New Here ,
May 01, 2018 May 01, 2018

It's exactly the same with windows (8.1 pro in my case).

Had to wait 4 minutes just to get it started. System and LR catalog are on a fast SSD, top-of-the-line CPU, 32 gigs if RAM.

I'll try to downgrade... when this thing will eventually shut down

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Community Beginner ,
May 02, 2018 May 02, 2018

Recent Windows convert here using a Xiaomi Notebook Pro with quad core 8th gen processor (i.e. pretty new machine). Lightroom 7.3 and now 7.3.1 is the slowest version of Lightroom that I have ever experienced, and I've been using it since the original beta tests both on Windows, then macOS and now Windows again. It's totally unusable on Windows 10 Home 64bit. Haven't tried on macOS.

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Community Beginner ,
May 02, 2018 May 02, 2018

Just adding a quick update. After writing this, I reverted to 7.0 and rebooted. It was an improvement over 7.3.1 but still lagged a lot. I did some more Googling and found a suggestion to add the photo folders and Lightroom app folder to my anti-virus on demand exclusions list. This seems to have fixed my performance problems with 7.0. When time allows, I'm going to upgrade to 7.3.1 again and see if there's any improvement.

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Engaged ,
May 05, 2018 May 05, 2018

Thanks for this hint.

I am on a Mac and there is no need for AV software (my daily use account has no Administrator rights).

Going back to 7 did honestly not solve the problem.

FrasSmith  wrote

Just adding a quick update. After writing this, I reverted to 7.0 and rebooted. It was an improvement over 7.3.1 but still lagged a lot. I did some more Googling and found a suggestion to add the photo folders and Lightroom app folder to my anti-virus on demand exclusions list. This seems to have fixed my performance problems with 7.0. When time allows, I'm going to upgrade to 7.3.1 again and see if there's any improvement.

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Explorer ,
May 02, 2018 May 02, 2018

Exactly Roland, I tried to write to Adobe about the problem of excessive CPU and GPU usage and I hope they can get to this conclusion too.

Excellent intervention

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Community Expert ,
May 02, 2018 May 02, 2018

Can you check if Face Detection is enabled?

catalog-settings-face-detection.png

Can you check Lr is Syncing with Cloud?. If it's running then use 'pause' option in ID panel at top left of Lr window (see Issues after updating to Lightroom Classic CC 7.2 for more details)

lr-sync-2.png

Also, run 'Optimise Catalog' from File menu

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Explorer ,
May 03, 2018 May 03, 2018

Face detection is not enabled by default anyway.

The fault is with Adobe's software, no more.

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Engaged ,
May 05, 2018 May 05, 2018

Has never been enabled on my systems:

Catalog Settings 2018-05-05 09-06-08.jpg

https://forums.adobe.com/people/Ian+Lyons  wrote

Can you check if Face Detection is enabled?

catalog-settings-face-detection.png

Can you check Lr is Syncing with Cloud?. If it's running then use 'pause' option in ID panel at top left of Lr window (see Issues after updating to Lightroom Classic CC 7.2 for more details)

lr-sync-2.png

Also, run 'Optimise Catalog' from File menu

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Explorer ,
May 05, 2018 May 05, 2018

No, Face Detection is disable and Sync whit cloud is disable.

I repeat, I use Mac (iMac 5K 2017, CPU i7 4.2 ghz 32 GB Ram and Radeon Pro 580 8GB GPU) and after a test with Activity Monitor, the CPU and GPU levels are very high, the Mac overheats, the fans start and everything Slows.

It is an excessive consumption to be used with Lr

Furthermore, by creating a new catalog or using Jpg instead of Raw, consumption is always very high.

In my opinion there must be some mistake in the design of Lr itself

https://forums.adobe.com/people/Ian+Lyons  ha scritto

Can you check if Face Detection is enabled?

catalog-settings-face-detection.png

Can you check Lr is Syncing with Cloud?. If it's running then use 'pause' option in ID panel at top left of Lr window (see Issues after updating to Lightroom Classic CC 7.2 for more details)

lr-sync-2.png

Also, run 'Optimise Catalog' from File menu

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Engaged ,
May 06, 2018 May 06, 2018

Ian, this is done quite often automatically and does not solve the problem:

Monosnap 2018-05-06 08-44-30.jpg

It is like I wrote above, Adobe developers must use a "Profiler" on their software, and if they don't know how to use it, they can hire me as consulting engineer, I will show them.

I already like to see the jaw dropping faces of them, if I could show to them, how easy it is to detect bottle necks and to resolve such problems efficiently.

It is not about to pass the buck to someone, bottle necks just happens accidentally on almost each piece of software having more lines of code than

main() {
  printf("Hello World!\n");
}

It is my daily business since 1986.

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Explorer ,
May 14, 2018 May 14, 2018

LOL

Don't know how optimising the catalogue will make using the adjustment brushes any faster.

The suggestions from Adobe in the performance tips section is nothing short of a cop out and the "disable GPU" as a fix for all ills just tells us their product is broken and they know it.


For the record disabling the GPU makes it even slower on a brand new MacBook Pro 15"

Adobe don't really care, hell they can't even fix a bug where the previous cropped image shows up when you're cropping the new one.

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Engaged ,
May 05, 2018 May 05, 2018

So many thanks for your words and support.

Q: may you quote also post editing your reply? Just for the other readers here, to let them know, which thread message your reply relies on. Or can you see this somewhere else without quoting? -> Found it, just click on the "In reply to..." link above a reply.

carminecuccuru  wrote

Exactly Roland, I tried to write to Adobe about the problem of excessive CPU and GPU usage and I hope they can get to this conclusion too.

Excellent intervention

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Explorer ,
May 05, 2018 May 05, 2018

Right Roland,

I forgot to quote your text, in this way it is more understandable for everyone

Roland_Rick  ha scritto

So many thanks for your words and support.

Q: may you quote also post editing your reply? Just for the other readers here, to let them know, which thread message your reply relies on. Or can you see this somewhere else without quoting? -> Found it, just click on the "In reply to..." link above a reply.

carminecuccuru   wrote

Exactly Roland, I tried to write to Adobe about the problem of excessive CPU and GPU usage and I hope they can get to this conclusion too.

Excellent intervention

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New Here ,
May 01, 2018 May 01, 2018

I also have slow performance with 7.3 Went back to 7.1, and it is back to normal. What happens to me is that going from one photo to the other in Develop module, the image comes up 2-3 second delay. Not all images, but one out of three which makes it unbearable. This is a new computer, OC'ed to 5ghz, and Windows 10 Professional. Fast SSD.

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New Here ,
May 13, 2018 May 13, 2018

By disabling the use of graphics processor my 7.3.1 @ 2,8ghz 2017 mbp became usable. Slow, but usable. With that checkmark enabled, any masking is hilarious pain.

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New Here ,
May 17, 2018 May 17, 2018

I am experiencing the same thing. In addition, exporting images is taking so much time it is costing me money and business. I have followed every suggestion and have no increase in usability. After reading user responses, I'll be rolling back to a prior version. This is infuriating.

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Community Beginner ,
May 20, 2018 May 20, 2018

How any process can clock up 212% CPU utilisation is beyond understanding. Most reproducible when using the brush and any develop mode. In a way, I'm glad that it's not my installation that's the problem. A major pain in the Adobe.

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Engaged ,
May 22, 2018 May 22, 2018

More than 100% CPU is caused by multi core architecture. Each one count's 100%. Depending on i5, i7 etc, this is possibly presented different by Activity Monitor, e.g. on my iMac 5K with 4 GHz Intel Core i7 and AMD Radeon R9 M395X 4096 MB it looks like so:

CPU History 2018-05-22 21-16-34.jpg

Not so nice is the CPU and performance and power consumption just switching ONE solely 24 Mpixel image from Grip to Developer mode, each vertical bar representing 5 second interval. More performant and for that power and environmental sustainable is something else.

Adobe, please open your eyes, there is also the GPU history displayed in the lower field and GPU usage is activated in Lr preferences. But it looks like GPU is not used at all...

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Community Beginner ,
May 22, 2018 May 22, 2018

Thanks Roland_Rick for explaining the 212% CPU utilisation. Reasonable when you know why!

Doesn't make it any faster though....

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Engaged ,
May 22, 2018 May 22, 2018

My screen shot above shows the opening of a 24 megapixel X-H1 raw file with 3 local adjustments applied and a few Basic tweakings. It's 12 vertical bars.

Conclusion: on a quite fast iMac 5K, after 60 seconds the image and tweakings has still not been fully loaded and processed.

Unbelievable... but the truth...  

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Explorer ,
May 23, 2018 May 23, 2018

Right Roland,

the main problem in Lr is the software architecture ... which is completely wrong.

Impossible that Lr consume so much CPU with so few "tweaks"

Adobe should this or should specify that it would take a 10 core Xeon with a GPU (little used above all), at least 8/16 G

Roland_Rick  ha scritto

My screen shot above shows the opening of a 24 megapixel X-H1 raw file with 3 local adjustments applied and a few Basic tweakings. It's 12 vertical bars.

Conclusion: on a quite fast iMac 5K, after 60 seconds the image and tweakings has still not been fully loaded and processed.

Unbelievable... but the truth...  

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New Here ,
May 24, 2018 May 24, 2018

Same issue guys. Windows 7 with Lightroom CC 2018 (ver 7.0). Since a couple of day it has become totaly unusable. Sometimes CPU runs at 100% with no reason. Nothing change with GPU acceleration ON or OFF. No upgrade done, the same version installed months ago, suddenly runs like turtle speed. Very disappointed, And above all, no solution on the horizon!

P.S. The active catalog counts 6 raws. Not 60 nor 600, but only 6 CR2 files.

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New Here ,
May 25, 2018 May 25, 2018

Hi! i've an update to my latest post. I found out that the slow down issue of lightroom was related to a specific catalog. In fact, going back to a catalog with many more raw photos created long ago, everything runs normally. Therefore, in my case there must be something wrong with the database, corrupted somehow. Hope this will be useful to someone.

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