Simulate paper and ink during soft proofing in Lightroom Classic have no effect on the image
Hello Community. I use Lightroom Classic as my main photo editor and I wish to use it for soft proofing and printing as well. Unfortunately I'm experiencing an issue when trying to soft proof in the develop module. In soft proof mode, when I choose a paper profile and then when I select the "Simulator Paper & Ink" option, it has no effect what so ever on the image in the proof preview. When I toggle "Simulate Paper & Ink" on and off, I see that the proof matte around the image changes according to the selected paper profile just as expected, but no change happens to the image itself.
I have tried everything to solve this issue: selecting different paper profiles, reinstalling Lightroom a couple of times, reverting back to older versions of Lightroom from my current version 14.2, resetting Lightroom preferences several times and also reinstalling my graphics driver in Windows 11. I also tried disabling GPU acceleration in the Lightroom preferences, as well as disabling monitor and destination gamut warnings. Yesterday I chatted with Adobe support to see if they might have a solution but nothing came of it. I'm simply running out of ideas as to how to solve this issue which is why I am now posting this message to you guys in the community. Hope that someone might have an idea about what is going on.