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bluey21466842
Participant
October 3, 2020
Answered

Can I add facial expressions with mixamo?

  • October 3, 2020
  • 7 replies
  • 29714 views

I searched for an item that should have existed in the mixamo. Where is the "facial blendshapes" button?

I want to give a facial expression to the character.

 

Thanks.

Correct answer Ussnorway7605025

Adobe removed the blendshape work flow from Fuse when they split the Mixamo server

7 replies

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Participating Frequently
April 16, 2023

How has this still not been addressed? I would love a tool that allowed for facial rigging. I'm unsure how to incorporate facial rigging and facial animation into Adobe and Mixamo's 3D workflow. 

badmonk
Known Participant
April 16, 2023

Fuse was great but there are actually better alternatives now. But of course new learning curves. 
Paid options are character creator 4 which I use and is fantastic. Or free version Unreal Engine 5 and it's metahumans which soon will incorporate a face capture option. I use CC4, iClone 8, Blender and UE5 and it's a beautiful combo. Hope you find what you need. 😊

e4no
Participant
August 11, 2023

As far as CC$/iClone8 is concerned, I'm having trouble finding out if I can effectively use CC4/iClone8 to edit characters I created in Fuse and Mixamo.  Yes, one can import the characters through .fbx and body animations seem to work, but not facial ones. Their support videos and documents mostly talk about what can be done with characters from their products, and what I can find about it doesn't really say. 

Participant
January 8, 2021

Lol. 

I spent more time looking for what you're asking about that it took for me to transfer blend shapes to the isolated part of the face. I forgot what I did to clean everything up and match the z,x and ys .

It's like doing stop motion.. only you just isolate which face and slap it on the parent face as it's child. 

It actually saves a ton of time.

Of course,  you're going to have to mix and match old versions of blender and makehuman along with whatever op you're using.  I HAVE to find ways around Blender like the neighborhood cat being a Mac OS freak  

Participant
June 5, 2021

Fuse generates the blendshapes itself. When you import a custom character, the progress info states that it is generating them. Why it can't export them is a tragedy.

Ussnorway7605025
Legend
June 6, 2021

not really what Fuse does... all the models have the same basic vector matrix i.e, all the squares are in the same spot on every male model so the eyes and nose are easy to find \ move

 

this is why uploading a Fuse made character to Mixamo worked before Adobe changed the basic grid design

Ussnorway7605025
Legend
December 22, 2020

character creator 3 is part of the Iclone system and does do a very good job of face blends yes

 

Mac users need not apply + the system is $... mostly because its the best around

 

Mac users or other people looking for cheep workarounds can still make face animation with the Iphone plug in... this works the same as Adobe character animator with a camera recording what the human actor does so the puppit can mimic them

Ussnorway7605025
Legend
October 6, 2020
Do you know any other way to add facial expressions

people that have their characters sent to their CC library still have access to all the face blend shapes... mostly because Adobe library is run by a different Dev team and they don't talk to each other but you can assume this will be pulled out of the system at some point later on

Participant
October 6, 2020

I tried 'save to CC library' but that doesn't work.

 

There must be a way to at least access some of the .fbx files of these default characters with blend shapes. I could still do a lot with that. Unfortunately I have a project to finish and I'm stuck hand doing everything.

 

Does anyone have .fbx files they could kindly share? I just need a couple females and a couple males.

badmonk
Known Participant
October 19, 2020

Also gutted we can't export face blend shapes. Does anyone know any other software that export face blend shapes please?

character creator?

 

i thought the auto rigger in mixamo would rig the face as well but I don't think it does?

 

what other options are there please? 

Ussnorway7605025
Ussnorway7605025Correct answer
Legend
October 4, 2020

Adobe removed the blendshape work flow from Fuse when they split the Mixamo server

bluey21466842
Participant
October 6, 2020

Thank you for your answer.

 

I'm sad to know that the blendshape has been removed.

 

So... Do you know any other way to add facial expressions with mixamo?

 

Thanks

Participant
October 3, 2020

I would love an answer too. I'm blown out of the water now that I can't get the blendshapes out of Fuse.