Did some of the characters just disappear?
Did the character Malcolm in Mixamo get removed for some reason?
I have a skeleton in Unreal that was set up based on the skeleton of the Malcolm character in Mixamo. Using this character and exporting animations worked great for importing mocap into Unreal engine. But today when I log into Mixamo, Malcolm is gone. I try exporting animations using other characters, but this results in wildly incorrect scale and placement in unreal, basically breaking everything.
Any idea what is going on? Any way to get the character back, or do I have to start setting up some retargeting in Unreal to get it to work?
