Importing in Mixamo a character rigged in Blender
For greater flexibility I would like to add my own animations to those available in Mixamo ( for the same character built by me in Blender ). The point is how to best do that. In fact I would like to use my own rig in Mixano but if I try it does not work well ( I have problems with the arms ( only with them and I can not understand why: they always cross each other even if they are not rigged ). On the other hand it seems that I can not import any of mixamo's rigs ( just their skeleton ) if I decide to rig everything inside Mixamo ( and without rigs, building my own animations in Blender is then much more difficult ). So how to solve the problem ?
