So I already pre-rigged my character in Blender, but when I upload my character into Mixamo, my character doesn't have any animations. Mixamo can detect my skeleton, but no animations ever show up. How can I fix this problem?
ok, i see, but i've been following a tutorial on youtube this entire time and the creator didn't have any issues. my character is practically the same (except for hair/accessories). here is the link: https://youtu.be/aZcZrdFWUcU. it should be at around 0:59 to 3:15. i followed everything the tutorial said to do. the model in the video also didn't have a head or a right leg, but still worked fine.
and also, this model that i attached below works fine, but i did the same exact steps on the other model that wasn't working. so i'm pretty confused on why the steps i took worked on one model and not the other.
what is happening = Mixamo detects the model but all the settings [location, scale etc] are out... this means your model is the issue and that tends to be because you auto-converted from one file type to another so a Das to Fbx
its possible to fix this in Blender by removing the extra nols and making a standard Fbx... key word = "standard"
Mixamo will want to add their own Mixamo bones to your model in order to get the animations working, after that step is finished then go ahead and adjust your model if you want extra bones or odd colours
as always share the model if you want me to take a stab at it
okay, here is the model- btw, what do you mean by "das to fbx"? and also since i'm pretty new to blender and mixamo, can you explain what extra nols are (and how to remove them) and how to make my model a standard fbx? thanks