Question
Pre-rigged blender character - "Unable to map your existing skeleton"
I'm uploading an .fbx that has a mesh+armature. But Mixamo isn't reading it correctly.
Here's the .blend file:
https://drive.google.com/file/d/1dVqs1c9d-q3ceV3dv45VkWJ981mi-0oz/view?usp=sharing
Will be forever grateful for anybody who can help!
