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Participant
April 5, 2021
Answered

Something wrong with the skeleton of my model

  • April 5, 2021
  • 1 reply
  • 1736 views

Hi!

The skeleton of my model in Mixamo looks strange. I am upload a fbx 2014/2015 file from Maya. Everything looks fine, but when I'm turn on the skeleton mode, my skeleton look like big disks. Animation works fine, but not perfect. What I'm doing wrong? Why skeleton look so strange?

  

Correct answer arseniyvouchak

Sorry, this was my fault. My model was too small and needed to be scale a bit. Problem solved

1 reply

arseniyvouchakAuthorCorrect answer
Participant
April 6, 2021

Sorry, this was my fault. My model was too small and needed to be scale a bit. Problem solved

Participant
October 4, 2023

Hello, I am having the same issue, can you show me what youve done to fix this?
my scaling is all set to 1.000

Participant
November 6, 2025

It's just literally scaling it up lol, I thought my model had a correct scaling, even in meters (example of dimentions in blender):

but this is what the bones looked like in mixamo:

So I literally just took the model to blender, scaled it up to like 60 meters height and it fixed it

 

Hope this helps!