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when my 3d character raisies arms the sides (serratus area) pokes out.

Community Beginner ,
Feb 07, 2022 Feb 07, 2022

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heyooo!

 

I am not a pro 3d artist but i have an astronaut character in c4d Screenshot 2022-02-07 at 03-30-44 Mixamo.pngScreenshot 2022-02-07 at 03-30-18 Mixamo.pngScreenshot 2022-02-07 at 03-29-57 Mixamo.pngScreen Shot 2022-02-07 at 3.28.00 AM.pngScreenshot 2022-02-07 at 03-26-51 Mixamo.pngScreenshot 2022-02-07 at 03-26-18 Mixamo.pngScreenshot 2022-02-07 at 03-25-31 Mixamo.pngi am autorigging in mixamo.

in tpose everything is ok, but once the arms go up the characters sides poke out. i dont get it.

does anybody know how to fix this? i will try to attach pics.

 

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Character , Performance , Upload

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LEGEND ,
Feb 07, 2022 Feb 07, 2022

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You can adjust the weight map of your model to fix that... not a Mixamo issue 

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